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Animation, Visual Effects, Gaming And Comic (AVGC) Sector

Animation, Visual Effects, Gaming And Comic (AVGC) Sector:

The Government has recently said that the Animation, Visual Effects, Gaming and Comic (AVGC) sector has the potential to provide employment to over 20 lakh people in the coming 10 years.

  • It is expected that the sector will witness 16 to 17 percent growth rate in the next decade.
  • The AVGC sector in the country has witnessed an unprecedented growth rate in recent times, with many global players entering the Indian talent pool to avail of offshore delivery of services.
  • India today contributes about 2.5 to 3 billion dollars out of the estimated 260 to 275 billion dollars worldwide in the AVGC market.
  • Task Force recently submitted report on ‘Realising AVGC-XR (Animation, Visual Effects, Gaming and Comics – Extended Reality) Sector Potential in India’ on the 22nd of December, 2022 by the Chairman of the Task Force, Apurva Chandra.


  • To make India a global content hub and create job opportunities in the AVGC sector, the Task Force has laid emphasis on establishing a National Centre of Excellence for the sector.
  • The Regional Centre of Excellence will be instituted in collaboration with the State Governments to provide access to local industries and to promote local talent and content.
  • It has been recommended by the Task Force to leverage National Education Policy to develop creative thinking with dedicated AVGC course content at school levels to build foundational skills and to create awareness about AVGC as a career choice.
  • It has also been recommended to establish AVGC accelerators and innovation hubs in academic institutions, on the lines of Atal Tinkering Labs.
  • The Task Force has recommended establishing a dedicated production fund for domestic content creation from the country to promote Indian culture and heritage globally.